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Choosing the Right Answer

from [PCMS060] The Art is Getting Older by Paluca

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about

The artist's own words about making the Drum and Bass track 'Choosing the Right Answer':

"In 2018, I decided to enroll in a sound design class to study Wwise and sound implementation in gaming. For nine months in a row, I went to classes two times a week after work and studied full time each Saturday. Apart from that, I had a full time job and also was crazy enough to engage in movie and game projects as a sound designer and music composer. And on top of that, I still had my homework.

So, I had no time for my music during this period. But at the end of the course, when I started getting some free time, I began working on this track. The first thing that emerged was this repetitive synth sound. I used a lot of overdrive effects and put bitcrushers and granular distortions on it. I did not make it on purpose, rather this sound resonated with how I felt throughout these nine months – tense, exhausted and nervous, caught in a repetitive scenario.

There is a unique thing about this track, too. For the main sound in the breakdown, I used the sound I got from interacting with the 'Oil' installation created by Russian media artist Dmitry Morozov, aka ::vtol:: . This interactive installation is a hydraulic press that can crush practically any object. As the object is being deformed, the sound that is being produced is recorded by special microphones and a computer algorithm subsequently makes a 20-minute long sound out of it. This installation is aimed at showing people that you can get rid of a material consumer object and get a unique abstract work of art instead. I destroyed a 3.5 mm jack - 6.3 mm jack, got the sound recorded on CD and used it in ‘Choosing the Right Answer.’

One more thing – the game company Odd-Meter used this track in a teaser for their Indika game."

credits

from [PCMS060] The Art is Getting Older, released February 5, 2021

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Pinecone Moonshine Portland, Oregon

Run by Nic TVG, Pinecone Moonshine is a collection of Drumfunk (drum and bass) and other abstract and ambient music.

See the neocities link below for the demo policy.

Majority of the tracks are melancholy collages of noise, heavily processed samples, and atmospherics driven by broken break beats and heavy sub. Free jazz, early electronics, blues, and funk are noticeable influences.
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